This game is pretty awesome and addictive. I like the fact that you don't have lives and your score resets when you get hit, meaning you can spend a long time without realising.
1. Try to redraw the explosions, bullets ect. (basicly anything done by just using two colours). That will make it seem far more sleek.
2. Get some music from the Audio portal. But make sure it is a great piece nothing too repetative. Never got for the 20 second repeated melody. Music is one of the important factors of a good game, it gives it feeling and exitment. Also try and get some explosion noises and shot sounds, to give it that extra bit.
If you don't get this submitted do what and say (and any other suggestions) and resubmit, or if it gets on, do it anyway. I will be checking.
i am nearly finished making an option to add audio for explosions, deaths, shots.
Pretty poor, but...
This is simply an animation with the stop (); fuction and the head acting as a button. Its good on the fact of artwork (since mine sucks) but i think if you forget the game making and concontrate on the animation side, you could be capable of doing a good bit of animation.
If only flash was this easy. That wasnt even a game. Only submit stuff if its good.
Good tutorial but i think you could have given it a more genral name, like `How to trace' not just how to draw bart, also you could have put more steps in to make it look as though you really know what you talking about.
But other than that, very good.
Very clever game on the coding part, but why dont you try to make it more proffesional, like making spiked balls instead of a man to guard the goal. Also try to brush up on the menu as well, make it look fancier.
And, for the third time in 10 mins on different games, run the text through a translator, so its easier to understand.
goiod idea, but why dont you try to add abit more instructions and maybie quickly run all the text through a translator, just to make it look more proffesional.
Just some tips
A good game but what i noticed was that you could cover the screen with the bullets, meaning that it was very easy. I reckon you could find a tutorial which shows you how to control a charector with friction and acceleration, meaning it would be harder. This could also mean that depening on the difficulty, you could change the speed of the spaceship, making it harder.
But over than that, its a pretty good basic coding for a game, you just need to brush it up abit and run the text through a translator, so english speakers (like me) can read it and play it properly.
It was a really good game but one thing annoyed me.
I always start and try to get all the transmission things eg rodents near the begging, i origonally thought this would mean it would spread round the world, then i would make it deadly, but, sadly, it didnt work.
Also try and make it abit more realistic, like josh said, and i think that there still would be illegal movement in the clean countries, as they would be able to do alot of looting.
I will give a ten if you just adedded some smaller bits to it, like econmies collapsing and illegal movement.
Only one good thing.
the only good thing you did was able to get it out on the web so soon after new years, but other than that it was just like a normal tetris game exept it atttempted to look "modern".
Not really a game since i could go on pic search or google and get them aswell.
Its as a game because its not a movie and on the submission form it says either Movie so animated (which its not) or Interactive/Game so I selected that for a reason.
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